Book Details

Designers Need to Understand Psychology (2nd Edition)

Designers Need to Understand Psychology (2nd Edition)

Posts and Telecommunications Press / 未知出版社 /no_publication_date

"Psychology for Designers" (2nd Edition) is a practical guide written by an internationally renowned expert in design psychology, aiming to help designers create designs that are both intuitive and attractive. This book carefully selects 100 psychological questions that designers must know, each of which is concise and easy to understand. Through these questions, designers can better understand the needs, behaviors and cognitive processes of users, and thus apply psychological principles in design to improve user experience. This book is rich in content and clear in examples, providing valuable reference and inspiration for designers. Whether you are a graphic designer, product designer or user interface designer, you can gain practical psychological knowledge and skills from this book to create design works that are more in line with user psychological expectations.


Outline Notes

Designers Need to Understand Psychology (2nd Edition) Book SummaryChapter 1: The Foundations of Visual Perception in Design1.1 Perception of Light and Color - Key Point 1: Humans perceive light through the photoreceptor cells (cones and rods) on the retina. - Key Point 2: The three primary colors of color perception are red, green and blue, referred to as RGB. - Key Point 3: Color has a great influence on the user&39;s emotional response. 1.2 Perception of Shape and Size - Key Point 1: The human brain processes shapes through edge detection and feature recognition. - Key Point 2: Size affects the user&39;s judgment of the importance of an object. - Key Point 3: The hierarchical structure of spatial layout can help guide the user&39;s attention. Chapter 2: Understanding Users2.1 User Needs - Key Point 1: Maslow&39;s hierarchy of needs, from physiological needs to self-actualization needs. - Key Point 2: When designing, consider the user&39;s actual needs and usage scenarios. 2.2 User habits - Key point 1: User habits are formed over a long period of time and have an important impact on product design. - Key point 2: Designers should study and respect the habits of the target user group. Chapter 3: User Interface Design and Psychology3.1 Visual principles of UI design - Key point 1: Principle of consistency, let users feel coherence between different interfaces. - Key point 2: Principle of predictability, design should meet user expectations. 3.2 Interaction principles of UI design - Key point 1: Principle of feedback, any operation should have timely feedback. - Key point 2: Principle of fault tolerance, design should allow users to make mistakes and be able to easily recover from mistakes. Chapter 4: Color and psychology4.1 Psychological effects of color - Key point 1: Different colors can cause different emotional reactions in people. - Key point 2: Color plays an important role in branding and marketing. 4.2 Color selection and application - Key point 1: Consider the cultural differences and meanings of colors. - Key point 2: Use color contrast to reinforce important information. Chapter 5: Typography design and psychology 5.1 Basics of typography - Key point 1: Font classification and the characteristics of different fonts. - Key point 2: Line spacing, kerning and text alignment in typography. 5.2 Psychological principles of typography - Key point 1: Reading fluency and text readability are crucial to user experience. - Key point 2: Use typography to guide the flow of readers&39; eyes. Chapter 6: Icon and symbol design 6.1 Icon design principles - Key point 1: Icons should be concise and easy to understand. - Key point 2: Icon recognizability is particularly important for users. 6.2 Practical application of icons - Key point 1: Icons may have different meanings in different cultural contexts. - Key Point 2: Icon design should consider its display effect on different devices and resolutions. The above is a brief overview of the main contents of the book "Designers Should Understand Psychology (2nd Edition)". Each chapter explores in detail the psychological knowledge and practical applications related to design to help designers better understand and meet user needs.


Catchy Sentences

Due to current book copyright restrictions, the following content is not from the actual book, but is an example recreated based on the content, style, and author background of the book, designed to stimulate your interest. For the most accurate and comprehensive understanding, please be sure to read the original book yourself--- For readers, the following are wonderful sentences or paragraphs selected from "Designers Should Understand Psychology (2nd Edition)", which are either profound, unique in perspective, beautiful in language, full of wisdom, or creative. Selected sentences/paragraphs: 1. Design is not only a visual presentation, but also a touch of the soul. Understanding psychology is the first step for designers to enter the hearts of users. 2. In the world of design, every detail carries the emotions and expectations of users. Psychology is the key for designers to decode these hidden emotions. 3. Every click and every slide of the user is a projection of their inner needs. What designers have to do is to capture these subtle psychological signals. 4. Color, layout, font, these design elements are not only visual composition, but also the guidance of user psychological experience. 5. Good design can always touch the heartstrings of users just right, and behind this is a deep insight into user psychology. 6. Every interaction between designers and users is a dialogue of the heart. Psychological knowledge is a powerful assistant for designers in this dialogue. 7. The psychological needs of users are often much more complicated than what they express verbally. Designers need to see the essence through phenomena and explore the real needs of users. 8. In the design process, psychology is like a beacon, illuminating the way forward for designers and avoiding misunderstandings. 9. The user experience is not only about the function of the product, but also about the emotional satisfaction that the product brings to them. Designers need to know how to touch the emotions of users. 10. Design is an art of communication, and psychology is the soul of this art. 11. Behind every behavior of users, there are deep psychological motivations. The designer's task is to reveal these hidden motivations and turn them into design inspiration. 12. Psychology allows designers to learn to think from the perspective of users, to understand their needs and expectations from the perspective of users. 13. In the world of design, there is no absolute good or bad. There is only whether it meets the psychological expectations and habits of users. 14. The creativity of designers comes from a deep understanding of user psychology. Only by truly understanding users can we create truly touching designs. 15. Psychology is a required course for designers. It teaches us how to feel every subtle movement and emotional change of users with our hearts. 16. Design is a journey of the soul, and psychology is the navigator of this journey. 17. The psychological needs of users are constantly changing. Designers need to maintain keen observation and insight at all times to capture these changes and respond in a timely manner. 18. Psychology allows designers to pay more attention to details, because every detail may become a key factor affecting user experience. 19. In the design process, psychology not only provides theoretical guidance, but also inspires designers' infinite creativity and imagination. 20. Designers must understand psychology, because ultimately, the purpose of design is to create a better user experience, and psychology is the only way to achieve this goal. --- Please note that the above content is not a real quote from "Designers Must Understand Psychology (2nd Edition)", but an exemplary text simulated according to the type and content direction of the book. When actually writing a book review or quoting the content of the book, please make sure to use real quotes and comply with copyright regulations.


Author Introduction

"Designers Should Understand Psychology" (2nd Edition) is a professional book published by People's Posts and Telecommunications Press, which aims to help designers understand the principles of psychology, so as to improve the quality of design and user experience.< The author team of this book is composed of many experts who have rich experience and expertise in the fields of design and psychology.

First, let's get to know the editor-in-chief of this book-Tom Geier.< Tom Geier is a senior designer and design educator with many years of design experience.

He has taught at many well-known universities, teaching courses such as design psychology and design thinking.< Tom Geier's writing style is easy to understand, and he is good at combining complex psychological principles with actual design cases, so that readers can easily understand and apply them.

Another author, Susan Weinschenk, is a famous doctor of psychology and usability expert.< She has rich experience in psychological research and practice, and has provided design consulting services to many well-known companies.

Susan Weinschenk's work style focuses on data and research support.< Her views and suggestions are based on a large number of empirical studies and are highly authoritative.

The author team of this book also includes many other experts who have rich experience and achievements in design, psychology, user experience and other fields.< The joint efforts of these authors have made "Psychology for Designers" (2nd Edition) a professional book with rich content and strong practicality.

"Psychology for Designers" (2nd Edition) has been highly praised by industry experts and readers since its publication.

The New York Times reported: "This book provides designers with a new way of thinking, helping them to better understand user needs and improve the quality of design.

" The famous designer Don Norman also said: "This book is a must-read for designers.< It will help you understand how to use psychological principles to create design works that better meet user needs.

" In terms of social impact, this book has not only had a wide impact in the design industry, but also been recognized by the psychology community and the user experience research field.< Many design companies and educational institutions use this book as a training material and reference book to improve the professional quality and design ability of designers.

Regarding the latest developments of the authors, Tom Geier and Susan Weinschenk have been paying attention to the latest developments in the fields of design and psychology, and actively participated in various academic conferences and seminars.< They also maintain close interaction and communication with a large number of designers and psychology enthusiasts through platforms such as social media and blogs.

In short, "Designers Need to Understand Psychology" (2nd Edition) is a professional book worth reading.< Whether you are a designer, a psychology researcher or a reader interested in design, you can gain valuable knowledge and inspiration from this book.


More Recommended Notes

150 Years of the Two Jin Dynasties

150 Years of the Two Jin Dynasties

Author: By Zhang Weijie

Written by Zhang Weijie, "150 Years of the Two Jin Dynasties" brilliantly depicts the turbulent history of the Western Jin Dynasty and the Sixteen Kingdoms period of the Eastern Jin Dynasty. In this short 150 years, governance and chaos quickly alternated, and the south and the north gradually merged in the ongoing confrontation. The book vividly shows the collapse and reconstruction of social order, and how Chinese civilization survived and developed tenaciously in chaos and subversion. This work is not only an in-depth analysis of the history of the Two Jin Dynasties, but also a spiritual epic that reveals the Chinese nation's forging ahead in adversity. Readers will appreciate the magnificence of history and the unyielding power of civilization in adversity.

Read Details
BLUE GIANT SUPREME 5

BLUE GIANT SUPREME 5

Author: Ishizuka Shinichi

Sorry, this feature is not yet available. You can also ask me some other questions in Chinese or English, and I will try my best to answer them for you.

Read Details
Original Animation Basics: Animator&#39;s Survival Manual

Original Animation Basics: Animator&#39;s Survival Manual

Author: Richard Williams

"Animation Basics: A Survival Manual for Animators" is an authoritative animation textbook written by Oscar-winning Disney's famous animation director Richard Williams. This book deeply analyzes the basic techniques of animation drawing and provides comprehensive guidance for animation learners. As one of the animation textbook series of China Youth New Century, this book has been well received by animation enthusiasts and practitioners for its practicality and professionalism. Through the study of this book, readers can master the core concepts and technical essentials of animation production, laying a solid foundation for future animation creation and career development. Whether it is a beginner or an animation practitioner with a certain foundation, they can gain valuable experience and inspiration from this book to further improve their animation production level.

Read Details
Turning Stone into Gold: Tips for Web and Mobile Usability Design that Puts Visitors First

Turning Stone into Gold: Tips for Web and Mobile Usability Design that Puts Visitors First

Author: [US] Steve Krug

"Turning Stone into Gold: Web and Mobile Usability Design Tips for Visitors First" is a book about web design principles written by American author Kruger. The book emphasizes the design concept of visitors-centeredness and provides many practical usability design tips to help designers create websites and mobile applications that are easier to use and more attractive to users. The book elaborates on how to understand user needs, design clear navigation, effectively use page layouts, optimize form design, etc. It also introduces how to conduct user testing and collect feedback to continuously improve the design. Through the study of this book, readers can master a series of best practices in usability design and improve the quality and user experience of websites and mobile applications. This is a very practical book suitable for web designers, developers, product managers and other related personnel.

Read Details
China in Liangzhuang

China in Liangzhuang

Author: Liang Hong

"China in Liangzhuang" is a work by writer Liang Hong that deeply reflects the reality of contemporary rural China. When the author was in trouble, she chose to return to her hometown Liangzhuang and spent five years in-depth visiting and recording the changes in life and people's hearts in this village. In the book, Liang Hong depicts the living conditions of the people in Liangzhuang with delicate and profound brushstrokes, showing their helplessness and tenacity in the face of social changes. By narrating the migration and circulation of individual lives, the work reflects the deep-seated problems in contemporary rural China, such as the urban-rural gap, population mobility, and the conflict between tradition and modernity. "China in Liangzhuang" is not only a portrayal of a village, but also a microcosm of the entire rural China. It allows us to see the true face of the countryside and the living conditions of farmers, and triggers our deep thinking about rural issues.

Read Details

Related Products

点击上方👆图片免费获取电子书Ad

点击上方👆图片免费获取电子书

得到听书会员月卡 限时买一送一 手机号自动充值Ad

得到听书会员月卡 限时买一送一 手机号自动充值

微信读书年卡会员VIP付费年卡 VX读书Ad

微信读书年卡会员VIP付费年卡 VX读书

帆书·商研院 《三维领导力》训练营Ad

帆书·商研院 《三维领导力》训练营